wip code for #15. JudgeSkin.lua will probably be a temporary thing as I want to write...
authorCameron Ball <c.ball1729@gmail.com>
Wed, 18 Dec 2013 07:51:47 +0000 (15:51 +0800)
committerCameron Ball <c.ball1729@gmail.com>
Wed, 18 Dec 2013 07:51:47 +0000 (15:51 +0800)
commit85a4d7683d60766b52ff9eed8e2dbf9d8262ddc2
tree06cb4274e0af8e45ccf44c91ee560228eb2a1ea1
parent6317de908cf0e869c1edf80de8fe2650c615b0b5
wip code for #15. JudgeSkin.lua will probably be a temporary thing as I want to write a custom mods api that will easily let us add whatever custom mods we want down the track.
Themes/GrooveNights/Graphics/_Judgements/Chromatic 2x6.png [new file with mode: 0755]
Themes/GrooveNights/Graphics/_Judgements/Deco 2x6.png [new file with mode: 0755]
Themes/GrooveNights/Graphics/_Judgements/FP 2x6.png [new file with mode: 0755]
Themes/GrooveNights/Graphics/_Judgements/ITG2 2x6.png [new file with mode: 0755]
Themes/GrooveNights/Graphics/_Judgements/Love 2x6.png [new file with mode: 0755]
Themes/GrooveNights/Graphics/_Judgements/Tactics 2x6.png [new file with mode: 0755]
Themes/GrooveNights/Languages/english.ini
Themes/GrooveNights/Scripts/04 JudgeSkin.lua [new file with mode: 0644]
Themes/GrooveNights/Scripts/Other.lua
Themes/GrooveNights/Scripts/gnSystem.lua
Themes/GrooveNights/metrics.ini