#20 Oops forgot this
authorCameron Ball <c.ball1729@gmail.com>
Thu, 12 Dec 2013 16:55:21 +0000 (00:55 +0800)
committerCameron Ball <c.ball1729@gmail.com>
Thu, 12 Dec 2013 16:55:21 +0000 (00:55 +0800)
Themes/GrooveNights/BGAnimations/ScreenPlayerOptions overlay/default.xml

index 823b321..9979e33 100644 (file)
                                Condition="GAMESTATE:IsPlayerEnabled(PLAYER_1)"
                                File="_eurostile blue glow"
                                InitCommand="x,80;horizalign,left"
-                               SpeedModChangedMessageCommand="queuecommand,Update"
+                               SpeedModChangedP1MessageCommand="queuecommand,Update"
                                RateModChangedMessageCommand="queuecommand,Update"
                                UpdateCommand="%function(self) self:settext(DisplayScrollSpeed(PLAYER_1)) end"
                        />
                                File="_eurostile blue glow"
                                InitCommand="x,80"
                                OnCommand="horizalign,left;rainbow;"
-                               SpeedModChangedMessageCommand="queuecommand,Update"
+                               SpeedModChangedP1MessageCommand="queuecommand,Update"
                                RateModChangedMessageCommand="queuecommand,Update"
                                UpdateCommand="%function(self) DoEasterEgg('BlazeIt', { pn = PLAYER_1, Actor = self }) end"
                        />
                                File="_eurostile blue glow"
                                InitCommand="x,80"
                                OnCommand="horizalign,left;rainbow;"
-                               SpeedModChangedMessageCommand="queuecommand,Update"
+                               SpeedModChangedP1MessageCommand="queuecommand,Update"
                                RateModChangedMessageCommand="queuecommand,Update"
                                UpdateCommand="%function(self) DoEasterEgg('NoScope', { pn = PLAYER_1, Actor = self }) end"
                        />
 <!--Easter Eggs P1 - ActorFrame positions all at once-->
 <ActorFrame Condition="GAMESTATE:IsPlayerEnabled(PLAYER_1)"
                        InitCommand="x,SCREEN_CENTER_X-200;y,SCREEN_CENTER_Y+134;zoom,0.5;"
-                       SpeedModChangedMessageCommand="sleep,0.01;queuecommand,Update"
+                       SpeedModChangedP1MessageCommand="sleep,0.01;queuecommand,Update"
                        RateModChangedMessageCommand="sleep,0.01;queuecommand,Update"
                        UpdateCommand="%function(self) self:x(SCREEN_CENTER_X-200+10); end"
 ><children>            
                        File="_eurostile blue glow"
                        InitCommand="%function(self) self:stoptweening(); self:zoom(0.5); self:shadowlength(0); self:x(SCREEN_CENTER_X+119); self:y(SCREEN_CENTER_Y+118); self:maxwidth(140); end"
                        OnCommand="horizalign,left;zoom,0.5;"                   
-                       SpeedModChangedMessageCommand="queuecommand,Update"
+                       SpeedModChangedP2MessageCommand="queuecommand,Update"
                        RateModChangedMessageCommand="queuecommand,Update"
                        UpdateCommand="%function(self) self:settext(DisplayBPM(PLAYER_2)) end"
                />
                        File="_eurostile blue glow"
                        InitCommand="%function(self)  self:zoom(0.5); self:shadowlength(0); self:x(SCREEN_CENTER_X+119); self:y(SCREEN_CENTER_Y+134); end"
                        OnCommand="horizalign,left;zoom,0.5;"
-                       SpeedModChangedMessageCommand="queuecommand,Update"
+                       SpeedModChangedP2MessageCommand="queuecommand,Update"
                        RateModChangedMessageCommand="queuecommand,Update"
                        UpdateCommand="%function(self) self:settext(DisplayScrollSpeed(PLAYER_2)) u = self:GetWidth(); end"                     
                />
 <!--Easter Eggs P2 - ActorFrame positions all at once-->               
 <ActorFrame Condition="GAMESTATE:IsPlayerEnabled(PLAYER_2)"
                        InitCommand="x,SCREEN_CENTER_X+119;y,SCREEN_CENTER_Y+134;zoom,0.5;"
-                       SpeedModChangedMessageCommand="sleep,0.05;queuecommand,Update"
+                       SpeedModChangedP2MessageCommand="sleep,0.05;queuecommand,Update"
                        RateModChangedMessageCommand="sleep,0.05;queuecommand,Update"
                        UpdateCommand="%function(self) self:x(SCREEN_CENTER_X+119+u-10); end"
 ><children>    
                        File="_eurostile blue glow"
                        InitCommand="shadowlength,0;diffusealpha,0"
                        OnCommand="horizalign,left;rainbow;"
-                       SpeedModChangedMessageCommand="queuecommand,Update"
+                       SpeedModChangedP2MessageCommand="queuecommand,Update"
                        RateModChangedMessageCommand="queuecommand,Update"
                        UpdateCommand="%function(self) DoEasterEgg('BlazeIt', { pn = PLAYER_2, Actor = self }) end"
                />
                        File="_eurostile blue glow"
                        InitCommand="shadowlength,0;diffusealpha,0"
                        OnCommand="horizalign,left;rainbow;"
-                       SpeedModChangedMessageCommand="queuecommand,Update"
+                       SpeedModChangedP2MessageCommand="queuecommand,Update"
                        RateModChangedMessageCommand="queuecommand,Update"
                        UpdateCommand="%function(self) DoEasterEgg('NoScope', { pn = PLAYER_2, Actor = self }) end"
                />