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Workaround for DEBUG not defined on Windows FastDebug builds
author
Marc Cannon
<vyhdycokio@gmail.com>
Fri, 25 Jan 2013 01:27:21 +0000
(20:27 -0500)
committer
Pat Mac
<itgpmc@gmail.com>
Thu, 7 Feb 2013 09:36:19 +0000
(
01:36
-0800)
src/archutils/Win32/arch_setup.h
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diff --git
a/src/archutils/Win32/arch_setup.h
b/src/archutils/Win32/arch_setup.h
index
fc14658
..
3632011
100644
(file)
--- a/
src/archutils/Win32/arch_setup.h
+++ b/
src/archutils/Win32/arch_setup.h
@@
-5,13
+5,17
@@
#define SUPPORT_OPENGL
\r
#endif
\r
\r
-/* We're using different macros through the codebase. Declare them all here */
\r
+/* We're using different macros through the codebase. Declare them all here
:
*/
\r
#ifdef _WIN32
\r
#define WIN32
\r
#define WINDOWS
\r
#define _WINDOWS
\r
#endif
\r
\r
+#ifdef _DEBUG
\r
+#define DEBUG
\r
+#endif
\r
+
\r
#define SUPPORT_D3D
\r
\r
/* Fix VC breakage. */
\r