OpenITG VS2k10 project file tweaks:
authorMarc Cannon <vyhdycokio@gmail.com>
Fri, 25 Jan 2013 02:44:23 +0000 (21:44 -0500)
committerPat Mac <itgpmc@gmail.com>
Thu, 7 Feb 2013 09:36:19 +0000 (01:36 -0800)
- Remove "Release-arcade"; it's not meaningful here, since ITG_ARCADE allows for RoXoR drive fixups
- "Release-home" -> "Release", "Release-home-SSE2" -> "Release-SSE2"
- Set target names appropriately for each build type ("OpenITG", "OpenITG-SSE2", "OpenITG-debug", etc.)
- Don't include precompiled header for iButton code; it mucks with partial rebuilds
- When optimising, favor fast code over small code
- Deprecate DShow support (this rev excludes MovieTexture_DShow and the BaseClasses filter)

src/StepMania-net2010.sln
src/StepMania-net2010.vcxproj

index 6b41f45..5666ba4 100644 (file)
@@ -16,9 +16,7 @@ Global
                Debug|Win32 = Debug|Win32\r
                FastDebug|Win32 = FastDebug|Win32\r
                Release|Win32 = Release|Win32\r
-               Release-Arcade|Win32 = Release-Arcade|Win32\r
-               Release-Home|Win32 = Release-Home|Win32\r
-               Release-Home-SSE2|Win32 = Release-Home-SSE2|Win32\r
+               Release-SSE2|Win32 = Release-SSE2|Win32\r
        EndGlobalSection\r
        GlobalSection(ProjectConfigurationPlatforms) = postSolution\r
                {922728D0-EA2B-4CE3-95A5-C3A578327C85}.Debug|Win32.ActiveCfg = Debug|Win32\r
@@ -27,36 +25,24 @@ Global
                {922728D0-EA2B-4CE3-95A5-C3A578327C85}.FastDebug|Win32.Build.0 = FastDebug|Win32\r
                {922728D0-EA2B-4CE3-95A5-C3A578327C85}.Release|Win32.ActiveCfg = Release|Win32\r
                {922728D0-EA2B-4CE3-95A5-C3A578327C85}.Release|Win32.Build.0 = Release|Win32\r
-               {922728D0-EA2B-4CE3-95A5-C3A578327C85}.Release-Arcade|Win32.ActiveCfg = Release-Arcade|Win32\r
-               {922728D0-EA2B-4CE3-95A5-C3A578327C85}.Release-Arcade|Win32.Build.0 = Release-Arcade|Win32\r
-               {922728D0-EA2B-4CE3-95A5-C3A578327C85}.Release-Home|Win32.ActiveCfg = Release-Home|Win32\r
-               {922728D0-EA2B-4CE3-95A5-C3A578327C85}.Release-Home|Win32.Build.0 = Release-Home|Win32\r
-               {922728D0-EA2B-4CE3-95A5-C3A578327C85}.Release-Home-SSE2|Win32.ActiveCfg = Release-Home-SSE2|Win32\r
-               {922728D0-EA2B-4CE3-95A5-C3A578327C85}.Release-Home-SSE2|Win32.Build.0 = Release-Home-SSE2|Win32\r
+               {922728D0-EA2B-4CE3-95A5-C3A578327C85}.Release-SSE2|Win32.ActiveCfg = Release-SSE2|Win32\r
+               {922728D0-EA2B-4CE3-95A5-C3A578327C85}.Release-SSE2|Win32.Build.0 = Release-SSE2|Win32\r
                {E3802982-DCB6-4D85-A2BD-6B08F0657E79}.Debug|Win32.ActiveCfg = Debug|Win32\r
                {E3802982-DCB6-4D85-A2BD-6B08F0657E79}.Debug|Win32.Build.0 = Debug|Win32\r
                {E3802982-DCB6-4D85-A2BD-6B08F0657E79}.FastDebug|Win32.ActiveCfg = Debug|Win32\r
                {E3802982-DCB6-4D85-A2BD-6B08F0657E79}.FastDebug|Win32.Build.0 = Debug|Win32\r
                {E3802982-DCB6-4D85-A2BD-6B08F0657E79}.Release|Win32.ActiveCfg = Release|Win32\r
                {E3802982-DCB6-4D85-A2BD-6B08F0657E79}.Release|Win32.Build.0 = Release|Win32\r
-               {E3802982-DCB6-4D85-A2BD-6B08F0657E79}.Release-Arcade|Win32.ActiveCfg = Release|Win32\r
-               {E3802982-DCB6-4D85-A2BD-6B08F0657E79}.Release-Arcade|Win32.Build.0 = Release|Win32\r
-               {E3802982-DCB6-4D85-A2BD-6B08F0657E79}.Release-Home|Win32.ActiveCfg = Release|Win32\r
-               {E3802982-DCB6-4D85-A2BD-6B08F0657E79}.Release-Home|Win32.Build.0 = Release|Win32\r
-               {E3802982-DCB6-4D85-A2BD-6B08F0657E79}.Release-Home-SSE2|Win32.ActiveCfg = Release|Win32\r
-               {E3802982-DCB6-4D85-A2BD-6B08F0657E79}.Release-Home-SSE2|Win32.Build.0 = Release|Win32\r
+               {E3802982-DCB6-4D85-A2BD-6B08F0657E79}.Release-SSE2|Win32.ActiveCfg = Release-SSE2|Win32\r
+               {E3802982-DCB6-4D85-A2BD-6B08F0657E79}.Release-SSE2|Win32.Build.0 = Release-SSE2|Win32\r
                {42109FEE-B0B9-4FCD-9E56-2863BF8C55D2}.Debug|Win32.ActiveCfg = Debug|Win32\r
                {42109FEE-B0B9-4FCD-9E56-2863BF8C55D2}.Debug|Win32.Build.0 = Debug|Win32\r
                {42109FEE-B0B9-4FCD-9E56-2863BF8C55D2}.FastDebug|Win32.ActiveCfg = Debug|Win32\r
                {42109FEE-B0B9-4FCD-9E56-2863BF8C55D2}.FastDebug|Win32.Build.0 = Debug|Win32\r
                {42109FEE-B0B9-4FCD-9E56-2863BF8C55D2}.Release|Win32.ActiveCfg = Release|Win32\r
                {42109FEE-B0B9-4FCD-9E56-2863BF8C55D2}.Release|Win32.Build.0 = Release|Win32\r
-               {42109FEE-B0B9-4FCD-9E56-2863BF8C55D2}.Release-Arcade|Win32.ActiveCfg = Release|Win32\r
-               {42109FEE-B0B9-4FCD-9E56-2863BF8C55D2}.Release-Arcade|Win32.Build.0 = Release|Win32\r
-               {42109FEE-B0B9-4FCD-9E56-2863BF8C55D2}.Release-Home|Win32.ActiveCfg = Release|Win32\r
-               {42109FEE-B0B9-4FCD-9E56-2863BF8C55D2}.Release-Home|Win32.Build.0 = Release|Win32\r
-               {42109FEE-B0B9-4FCD-9E56-2863BF8C55D2}.Release-Home-SSE2|Win32.ActiveCfg = Release|Win32\r
-               {42109FEE-B0B9-4FCD-9E56-2863BF8C55D2}.Release-Home-SSE2|Win32.Build.0 = Release|Win32\r
+               {42109FEE-B0B9-4FCD-9E56-2863BF8C55D2}.Release-SSE2|Win32.ActiveCfg = Release-SSE2|Win32\r
+               {42109FEE-B0B9-4FCD-9E56-2863BF8C55D2}.Release-SSE2|Win32.Build.0 = Release-SSE2|Win32\r
        EndGlobalSection\r
        GlobalSection(SolutionProperties) = preSolution\r
                HideSolutionNode = FALSE\r
index aa1952d..ec1097a 100644 (file)
@@ -9,16 +9,8 @@
       <Configuration>FastDebug</Configuration>\r
       <Platform>Win32</Platform>\r
     </ProjectConfiguration>\r
-    <ProjectConfiguration Include="Release-Arcade|Win32">\r
-      <Configuration>Release-Arcade</Configuration>\r
-      <Platform>Win32</Platform>\r
-    </ProjectConfiguration>\r
-    <ProjectConfiguration Include="Release-Home-SSE2|Win32">\r
-      <Configuration>Release-Home-SSE2</Configuration>\r
-      <Platform>Win32</Platform>\r
-    </ProjectConfiguration>\r
-    <ProjectConfiguration Include="Release-Home|Win32">\r
-      <Configuration>Release-Home</Configuration>\r
+    <ProjectConfiguration Include="Release-SSE2|Win32">\r
+      <Configuration>Release-SSE2</Configuration>\r
       <Platform>Win32</Platform>\r
     </ProjectConfiguration>\r
     <ProjectConfiguration Include="Release|Win32">\r
     <Keyword>MFCProj</Keyword>\r
   </PropertyGroup>\r
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'" Label="Configuration">\r
-    <ConfigurationType>Application</ConfigurationType>\r
-    <UseOfMfc>false</UseOfMfc>\r
-    <CharacterSet>MultiByte</CharacterSet>\r
-  </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-Home|Win32'" Label="Configuration">\r
-    <ConfigurationType>Application</ConfigurationType>\r
-    <UseOfMfc>false</UseOfMfc>\r
-    <CharacterSet>MultiByte</CharacterSet>\r
-  </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-Arcade|Win32'" Label="Configuration">\r
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'" Label="Configuration">\r
     <ConfigurationType>Application</ConfigurationType>\r
     <UseOfMfc>false</UseOfMfc>\r
     <CharacterSet>MultiByte</CharacterSet>\r
   </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'" Label="Configuration">\r
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">\r
     <ConfigurationType>Application</ConfigurationType>\r
     <UseOfMfc>false</UseOfMfc>\r
     <CharacterSet>MultiByte</CharacterSet>\r
   </PropertyGroup>\r
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">\r
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'" Label="Configuration">\r
     <ConfigurationType>Application</ConfigurationType>\r
     <UseOfMfc>false</UseOfMfc>\r
     <CharacterSet>MultiByte</CharacterSet>\r
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />\r
   <ImportGroup Label="ExtensionSettings">\r
   </ImportGroup>\r
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'" Label="PropertySheets">\r
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />\r
-  </ImportGroup>\r
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release-Home|Win32'" Label="PropertySheets">\r
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />\r
-  </ImportGroup>\r
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release-Arcade|Win32'" Label="PropertySheets">\r
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'" Label="PropertySheets">\r
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />\r
   </ImportGroup>\r
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'" Label="PropertySheets">\r
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">\r
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />\r
   </ImportGroup>\r
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">\r
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'" Label="PropertySheets">\r
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />\r
   </ImportGroup>\r
   <PropertyGroup Label="UserMacros" />\r
   <PropertyGroup>\r
     <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>\r
-    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(TargetDir)</OutDir>\r
-    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)/build-vs2010/$(ProjectName)/$(Configuration)\</IntDir>\r
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)/../Program/</OutDir>\r
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)/build-vs2010/$(ProjectName)/$(Configuration)/</IntDir>\r
     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>\r
-    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(TargetDir)</OutDir>\r
-    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)/build-vs2010/$(ProjectName)/$(Configuration)\</IntDir>\r
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)/../Program/</OutDir>\r
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">$(SolutionDir)/../Program/</OutDir>\r
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)/build-vs2010/$(ProjectName)/$(Configuration)/</IntDir>\r
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">$(SolutionDir)/build-vs2010/$(ProjectName)/$(Configuration)/</IntDir>\r
     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>\r
-    <OutDir Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">$(TargetDir)</OutDir>\r
-    <IntDir Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">$(SolutionDir)/build-vs2010/$(ProjectName)/$(Configuration)\</IntDir>\r
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">false</LinkIncremental>\r
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">$(SolutionDir)/../Program/</OutDir>\r
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">$(SolutionDir)/build-vs2010/$(ProjectName)/$(Configuration)/</IntDir>\r
     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</LinkIncremental>\r
-    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release-Arcade|Win32'">$(TargetDir)</OutDir>\r
-    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release-Arcade|Win32'">$(SolutionDir)/build-vs2010/$(ProjectName)/$(Configuration)\</IntDir>\r
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release-Arcade|Win32'">false</LinkIncremental>\r
-    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release-Home|Win32'">$(TargetDir)</OutDir>\r
-    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release-Home|Win32'">$(SolutionDir)/build-vs2010/$(ProjectName)/$(Configuration)\</IntDir>\r
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release-Home|Win32'">false</LinkIncremental>\r
-    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">$(TargetDir)</OutDir>\r
-    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">$(SolutionDir)/build-vs2010/$(ProjectName)/$(Configuration)\</IntDir>\r
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">false</LinkIncremental>\r
-    <PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</PostBuildEventUseInBuild>\r
-    <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProgramFiles)\Microsoft DirectX 9.0 SDK (October 2004)\Include;$(IncludePath)</IncludePath>\r
-    <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProgramFiles)\Microsoft DirectX 9.0 SDK (October 2004)\Lib;$(LibraryPath)</LibraryPath>\r
-    <IncludePath Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">$(ProgramFiles)\Microsoft DirectX 9.0 SDK (October 2004)\Include;$(IncludePath)</IncludePath>\r
-    <LibraryPath Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">$(ProgramFiles)\Microsoft DirectX 9.0 SDK (October 2004)\Lib;$(LibraryPath)</LibraryPath>\r
-    <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release-Arcade|Win32'">$(ProgramFiles)\Microsoft DirectX 9.0 SDK (October 2004)\Include;$(IncludePath)</IncludePath>\r
-    <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release-Arcade|Win32'">$(ProgramFiles)\Microsoft DirectX 9.0 SDK (October 2004)\Lib;$(LibraryPath)</LibraryPath>\r
-    <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">$(ProgramFiles)\Microsoft DirectX 9.0 SDK (October 2004)\Include;$(IncludePath)</IncludePath>\r
-    <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">$(ProgramFiles)\Microsoft DirectX 9.0 SDK (October 2004)\Lib;$(LibraryPath)</LibraryPath>\r
-    <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release-Home|Win32'">$(ProgramFiles)\Microsoft DirectX 9.0 SDK (October 2004)\Include;$(IncludePath)</IncludePath>\r
-    <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release-Home|Win32'">$(ProgramFiles)\Microsoft DirectX 9.0 SDK (October 2004)\Lib;$(LibraryPath)</LibraryPath>\r
-    <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProgramFiles)\Microsoft DirectX 9.0 SDK (October 2004)\Include;$(IncludePath)</IncludePath>\r
-    <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProgramFiles)\Microsoft DirectX 9.0 SDK (October 2004)\Lib;$(LibraryPath)</LibraryPath>\r
+    <IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IncludePath)</IncludePath>\r
+    <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(LibraryPath)</LibraryPath>\r
+    <IncludePath Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">$(IncludePath)</IncludePath>\r
+    <LibraryPath Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">$(LibraryPath)</LibraryPath>\r
+    <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IncludePath)</IncludePath>\r
+    <IncludePath Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">$(IncludePath)</IncludePath>\r
+    <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(LibraryPath)</LibraryPath>\r
+    <LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">$(LibraryPath)</LibraryPath>\r
+    <TargetName Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">$(ProjectName)-SSE2</TargetName>\r
+    <TargetName Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">$(ProjectName)-fastdebug</TargetName>\r
+    <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectName)-debug</TargetName>\r
   </PropertyGroup>\r
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
     <PreBuildEvent>\r
     </Midl>\r
     <ClCompile>\r
       <Optimization>Disabled</Optimization>\r
-      <AdditionalIncludeDirectories>.;vorbis;libjpeg;lua-5.0\include;libusb\include;BaseClasses;libtomcrypt\src\headers;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
-      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;WINDOWS;DEBUG;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+      <AdditionalIncludeDirectories>$(ProjectDir);vorbis;libjpeg;lua-5.0\include;libusb\include;BaseClasses;libtomcrypt\src\headers;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+      <PreprocessorDefinitions>\r
+      </PreprocessorDefinitions>\r
       <StringPooling>false</StringPooling>\r
       <ExceptionHandling>\r
       </ExceptionHandling>\r
       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>\r
-      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>\r
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>\r
       <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>\r
       <RuntimeTypeInfo>true</RuntimeTypeInfo>\r
       <PrecompiledHeader>Use</PrecompiledHeader>\r
       <WarningLevel>Level4</WarningLevel>\r
       <SuppressStartupBanner>true</SuppressStartupBanner>\r
       <DebugInformationFormat>EditAndContinue</DebugInformationFormat>\r
+      <MultiProcessorCompilation>true</MultiProcessorCompilation>\r
+      <WholeProgramOptimization>false</WholeProgramOptimization>\r
     </ClCompile>\r
     <ResourceCompile>\r
       <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
     <Link>\r
       <AdditionalOptions>/MACHINE:I386 "$(IntDir)verstub.obj" </AdditionalOptions>\r
       <AdditionalDependencies>shell32.lib;gdi32.lib;user32.lib;ole32.lib;advapi32.lib;libusb.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
-      <OutputFile>../Program/OpenITG-debug.exe</OutputFile>\r
+      <OutputFile>$(OutDir)/$(TargetFileName)</OutputFile>\r
       <SuppressStartupBanner>true</SuppressStartupBanner>\r
       <AdditionalLibraryDirectories>libusb\lib\msvc;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
       <IgnoreSpecificDefaultLibraries>wininet.lib;msimg32.lib;libci.lib;libcmtd.lib;libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\r
       <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
       <DataExecutionPrevention>\r
       </DataExecutionPrevention>\r
+      <LinkTimeCodeGeneration>\r
+      </LinkTimeCodeGeneration>\r
     </Link>\r
     <PostBuildEvent>\r
-      <Command>archutils\Win32\mapconv "$(IntDir)$(TargetName).map" "$(TargetDir)\OpenITG-debug.vdi"</Command>\r
+      <Command>archutils\Win32\mapconv "$(IntDir)$(TargetName).map" "$(OutDir)\$(TargetName).vdi"</Command>\r
     </PostBuildEvent>\r
     <PreLinkEvent>\r
       <Command>archutils\Win32\verinc &amp; 
@@ -209,9 +180,10 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)/verstub.obj"</Command>
       <Optimization>Full</Optimization>\r
       <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>\r
       <IntrinsicFunctions>true</IntrinsicFunctions>\r
-      <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>\r
-      <AdditionalIncludeDirectories>.;vorbis;libjpeg;lua-5.0\include;libusb\include;BaseClasses;libtomcrypt\src\headers;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
-      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;WINDOWS;RELEASE;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>\r
+      <AdditionalIncludeDirectories>$(ProjectDir);vorbis;libjpeg;lua-5.0\include;libusb\include;BaseClasses;libtomcrypt\src\headers;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+      <PreprocessorDefinitions>\r
+      </PreprocessorDefinitions>\r
       <StringPooling>true</StringPooling>\r
       <MinimalRebuild>false</MinimalRebuild>\r
       <ExceptionHandling>\r
@@ -231,6 +203,8 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)/verstub.obj"</Command>
       <WarningLevel>Level4</WarningLevel>\r
       <SuppressStartupBanner>true</SuppressStartupBanner>\r
       <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
+      <MultiProcessorCompilation>true</MultiProcessorCompilation>\r
+      <WholeProgramOptimization>false</WholeProgramOptimization>\r
     </ClCompile>\r
     <ResourceCompile>\r
       <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
@@ -239,7 +213,7 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)/verstub.obj"</Command>
     <Link>\r
       <AdditionalOptions>/MACHINE:I386 "$(IntDir)verstub.obj" </AdditionalOptions>\r
       <AdditionalDependencies>libusb.lib;shell32.lib;gdi32.lib;user32.lib;ole32.lib;advapi32.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
-      <OutputFile>../Program/OpenITG-PC.exe</OutputFile>\r
+      <OutputFile>$(OutDir)/$(TargetFileName)</OutputFile>\r
       <SuppressStartupBanner>true</SuppressStartupBanner>\r
       <AdditionalLibraryDirectories>libusb\lib\msvc;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
       <IgnoreSpecificDefaultLibraries>wininet.lib;msimg32.lib;libci.lib;libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\r
@@ -251,72 +225,11 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)/verstub.obj"</Command>
       <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
       <DataExecutionPrevention>\r
       </DataExecutionPrevention>\r
+      <LinkTimeCodeGeneration>\r
+      </LinkTimeCodeGeneration>\r
     </Link>\r
     <PostBuildEvent>\r
-      <Command>archutils\Win32\mapconv "$(IntDir)$(TargetName).map" "$(TargetDir)\OpenITG-AC.vdi"</Command>\r
-    </PostBuildEvent>\r
-    <PreLinkEvent>\r
-      <Command>archutils\Win32\verinc &amp; 
-cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)/verstub.obj"</Command>\r
-      <Message>Create build-specific info for Windows debug</Message>\r
-    </PreLinkEvent>\r
-  </ItemDefinitionGroup>\r
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">\r
-    <PreBuildEvent>\r
-      <Command>archutils\Win32\gen-git-verinfo.bat</Command>\r
-      <Message>Pull revision info from Git</Message>\r
-    </PreBuildEvent>\r
-    <Midl>\r
-      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <MkTypLibCompatible>true</MkTypLibCompatible>\r
-      <SuppressStartupBanner>true</SuppressStartupBanner>\r
-      <TargetEnvironment>Win32</TargetEnvironment>\r
-      <TypeLibraryName>.\../StepMania.tlb</TypeLibraryName>\r
-    </Midl>\r
-    <ClCompile>\r
-      <AdditionalOptions>/EHa %(AdditionalOptions)</AdditionalOptions>\r
-      <Optimization>Disabled</Optimization>\r
-      <AdditionalIncludeDirectories>.;vorbis;libjpeg;lua-5.0\include;libusb\include;BaseClasses;libtomcrypt\src\headers;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
-      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;WINDOWS;DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <ExceptionHandling>\r
-      </ExceptionHandling>\r
-      <BasicRuntimeChecks>Default</BasicRuntimeChecks>\r
-      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
-      <PrecompiledHeader>\r
-      </PrecompiledHeader>\r
-      <PrecompiledHeaderOutputFile>$(IntDir)StepMania.pch</PrecompiledHeaderOutputFile>\r
-      <AssemblerListingLocation>.\../FastDebug/</AssemblerListingLocation>\r
-      <ObjectFileName>.\../FastDebug/</ObjectFileName>\r
-      <ProgramDataBaseFileName>.\../FastDebug/</ProgramDataBaseFileName>\r
-      <BrowseInformation>\r
-      </BrowseInformation>\r
-      <WarningLevel>Level4</WarningLevel>\r
-      <SuppressStartupBanner>true</SuppressStartupBanner>\r
-      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>\r
-    </ClCompile>\r
-    <ResourceCompile>\r
-      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <Culture>0x0409</Culture>\r
-    </ResourceCompile>\r
-    <Link>\r
-      <AdditionalOptions>/MACHINE:I386 "$(IntDir)verstub.obj" </AdditionalOptions>\r
-      <AdditionalDependencies>libusb.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
-      <OutputFile>../Program/StepMania-debug.exe</OutputFile>\r
-      <SuppressStartupBanner>true</SuppressStartupBanner>\r
-      <AdditionalLibraryDirectories>libusb\lib\msvc;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
-      <IgnoreSpecificDefaultLibraries>wininet.lib;msimg32.lib;libci.lib;libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\r
-      <GenerateDebugInformation>true</GenerateDebugInformation>\r
-      <ProgramDatabaseFile>../Debug/StepMania-debug.pdb</ProgramDatabaseFile>\r
-      <GenerateMapFile>true</GenerateMapFile>\r
-      <MapFileName>$(IntDir)$(TargetName).map</MapFileName>\r
-      <MapExports>true</MapExports>\r
-      <SubSystem>Windows</SubSystem>\r
-      <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
-      <DataExecutionPrevention>\r
-      </DataExecutionPrevention>\r
-    </Link>\r
-    <PostBuildEvent>\r
-      <Command>archutils\Win32\mapconv "$(IntDir)$(TargetName).map" "$(TargetDir)\StepMania.vdi"</Command>\r
+      <Command>archutils\Win32\mapconv "$(IntDir)$(TargetName).map" "$(OutDir)\$(TargetName).vdi"</Command>\r
     </PostBuildEvent>\r
     <PreLinkEvent>\r
       <Command>archutils\Win32\verinc &amp; 
@@ -324,7 +237,7 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)/verstub.obj"</Command>
       <Message>Create build-specific info for Windows debug</Message>\r
     </PreLinkEvent>\r
   </ItemDefinitionGroup>\r
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release-Arcade|Win32'">\r
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">\r
     <PreBuildEvent>\r
       <Command>archutils\Win32\gen-git-verinfo.bat</Command>\r
       <Message>Pull revision info from Git</Message>\r
@@ -342,8 +255,8 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)/verstub.obj"</Command>
       <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>\r
       <IntrinsicFunctions>true</IntrinsicFunctions>\r
       <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>\r
-      <AdditionalIncludeDirectories>.;vorbis;libjpeg;lua-5.0\include;libusb\include;BaseClasses;libtomcrypt\src\headers;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
-      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;WINDOWS;RELEASE;ITG_ARCADE;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+      <AdditionalIncludeDirectories>$(ProjectDir);vorbis;libjpeg;lua-5.0\include;libusb\include;BaseClasses;libtomcrypt\src\headers;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+      <PreprocessorDefinitions>WITH_SSE2</PreprocessorDefinitions>\r
       <StringPooling>true</StringPooling>\r
       <MinimalRebuild>false</MinimalRebuild>\r
       <ExceptionHandling>\r
@@ -351,91 +264,20 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)/verstub.obj"</Command>
       <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
       <BufferSecurityCheck>false</BufferSecurityCheck>\r
       <FunctionLevelLinking>false</FunctionLevelLinking>\r
-      <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>\r
       <PrecompiledHeader>\r
       </PrecompiledHeader>\r
       <PrecompiledHeaderFile>global.h</PrecompiledHeaderFile>\r
       <PrecompiledHeaderOutputFile>$(IntDir)OpenITG.pch</PrecompiledHeaderOutputFile>\r
-      <AssemblerListingLocation>.\../Release-arcade/</AssemblerListingLocation>\r
-      <ObjectFileName>.\../Release-arcade/</ObjectFileName>\r
-      <ProgramDataBaseFileName>.\../Release-arcade/</ProgramDataBaseFileName>\r
-      <BrowseInformation>\r
-      </BrowseInformation>\r
-      <WarningLevel>Level4</WarningLevel>\r
-      <SuppressStartupBanner>true</SuppressStartupBanner>\r
-      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
-    </ClCompile>\r
-    <ResourceCompile>\r
-      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <Culture>0x0409</Culture>\r
-    </ResourceCompile>\r
-    <Link>\r
-      <AdditionalOptions>/MACHINE:I386 "$(IntDir)verstub.obj" </AdditionalOptions>\r
-      <AdditionalDependencies>libusb.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
-      <OutputFile>../Program/OpenITG-AC.exe</OutputFile>\r
-      <SuppressStartupBanner>true</SuppressStartupBanner>\r
-      <AdditionalLibraryDirectories>libusb\lib\msvc;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
-      <IgnoreSpecificDefaultLibraries>wininet.lib;msimg32.lib;libci.lib;libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\r
-      <GenerateDebugInformation>false</GenerateDebugInformation>\r
-      <ProgramDatabaseFile>../Program/OpenITG-AC.pdb</ProgramDatabaseFile>\r
-      <GenerateMapFile>true</GenerateMapFile>\r
-      <MapFileName>$(IntDir)$(TargetName).map</MapFileName>\r
-      <MapExports>true</MapExports>\r
-      <SubSystem>Windows</SubSystem>\r
-      <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
-      <DataExecutionPrevention>\r
-      </DataExecutionPrevention>\r
-    </Link>\r
-    <PostBuildEvent>\r
-      <Command>archutils\Win32\mapconv "$(IntDir)$(TargetName).map" "$(TargetDir)\OpenITG-AC.vdi"</Command>\r
-    </PostBuildEvent>\r
-    <PreLinkEvent>\r
-      <Command>archutils\Win32\verinc &amp; 
-cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)/verstub.obj"</Command>\r
-      <Message>Create build-specific info for Windows debug</Message>\r
-    </PreLinkEvent>\r
-  </ItemDefinitionGroup>\r
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release-Home|Win32'">\r
-    <PreBuildEvent>\r
-      <Command>archutils\Win32\gen-git-verinfo.bat</Command>\r
-      <Message>Pull revision info from Git</Message>\r
-    </PreBuildEvent>\r
-    <Midl>\r
-      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <MkTypLibCompatible>true</MkTypLibCompatible>\r
-      <SuppressStartupBanner>true</SuppressStartupBanner>\r
-      <TargetEnvironment>Win32</TargetEnvironment>\r
-      <TypeLibraryName>.\../StepMania.tlb</TypeLibraryName>\r
-    </Midl>\r
-    <ClCompile>\r
-      <AdditionalOptions>/EHsc %(AdditionalOptions)</AdditionalOptions>\r
-      <Optimization>Full</Optimization>\r
-      <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>\r
-      <IntrinsicFunctions>true</IntrinsicFunctions>\r
-      <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>\r
-      <AdditionalIncludeDirectories>.;vorbis;libjpeg;lua-5.0\include;libusb\include;BaseClasses;libtomcrypt\src\headers;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
-      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;WINDOWS;RELEASE;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <StringPooling>true</StringPooling>\r
-      <MinimalRebuild>false</MinimalRebuild>\r
-      <ExceptionHandling>\r
-      </ExceptionHandling>\r
-      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
-      <BufferSecurityCheck>false</BufferSecurityCheck>\r
-      <FunctionLevelLinking>false</FunctionLevelLinking>\r
-      <EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>\r
-      <RuntimeTypeInfo>true</RuntimeTypeInfo>\r
-      <PrecompiledHeader>\r
-      </PrecompiledHeader>\r
-      <PrecompiledHeaderFile>global.h</PrecompiledHeaderFile>\r
-      <PrecompiledHeaderOutputFile>$(IntDir)OpenITG.pch</PrecompiledHeaderOutputFile>\r
-      <AssemblerListingLocation>.\../Release-home/</AssemblerListingLocation>\r
-      <ObjectFileName>.\../Release-home/</ObjectFileName>\r
-      <ProgramDataBaseFileName>.\../Release-home/</ProgramDataBaseFileName>\r
+      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>\r
+      <ObjectFileName>$(IntDir)</ObjectFileName>\r
+      <ProgramDataBaseFileName>$(IntDir)vc80.pdb</ProgramDataBaseFileName>\r
       <BrowseInformation>\r
       </BrowseInformation>\r
       <WarningLevel>Level4</WarningLevel>\r
       <SuppressStartupBanner>true</SuppressStartupBanner>\r
       <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
+      <MultiProcessorCompilation>true</MultiProcessorCompilation>\r
+      <WholeProgramOptimization>false</WholeProgramOptimization>\r
     </ClCompile>\r
     <ResourceCompile>\r
       <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
@@ -443,13 +285,12 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)/verstub.obj"</Command>
     </ResourceCompile>\r
     <Link>\r
       <AdditionalOptions>/MACHINE:I386 "$(IntDir)verstub.obj" </AdditionalOptions>\r
-      <AdditionalDependencies>libusb.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
-      <OutputFile>../Program/OpenITG-PC.exe</OutputFile>\r
+      <AdditionalDependencies>libusb.lib;shell32.lib;gdi32.lib;user32.lib;ole32.lib;advapi32.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
+      <OutputFile>$(OutDir)/$(TargetFileName)</OutputFile>\r
       <SuppressStartupBanner>true</SuppressStartupBanner>\r
       <AdditionalLibraryDirectories>libusb\lib\msvc;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
       <IgnoreSpecificDefaultLibraries>wininet.lib;msimg32.lib;libci.lib;libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\r
-      <GenerateDebugInformation>false</GenerateDebugInformation>\r
-      <ProgramDatabaseFile>../Program/OpenITG-PC.pdb</ProgramDatabaseFile>\r
+      <ProgramDatabaseFile>../Release/OpenITG-PC.pdb</ProgramDatabaseFile>\r
       <GenerateMapFile>true</GenerateMapFile>\r
       <MapFileName>$(IntDir)$(TargetName).map</MapFileName>\r
       <MapExports>true</MapExports>\r
@@ -457,9 +298,11 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)/verstub.obj"</Command>
       <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
       <DataExecutionPrevention>\r
       </DataExecutionPrevention>\r
+      <LinkTimeCodeGeneration>\r
+      </LinkTimeCodeGeneration>\r
     </Link>\r
     <PostBuildEvent>\r
-      <Command>archutils\Win32\mapconv "$(IntDir)$(TargetName).map" "$(TargetDir)\OpenITG-PC.vdi"</Command>\r
+      <Command>archutils\Win32\mapconv "$(IntDir)$(TargetName).map" "$(OutDir)\$(TargetName).vdi"</Command>\r
     </PostBuildEvent>\r
     <PreLinkEvent>\r
       <Command>archutils\Win32\verinc &amp; 
@@ -467,62 +310,55 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)/verstub.obj"</Command>
       <Message>Create build-specific info for Windows debug</Message>\r
     </PreLinkEvent>\r
   </ItemDefinitionGroup>\r
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">\r
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">\r
     <PreBuildEvent>\r
       <Command>archutils\Win32\gen-git-verinfo.bat</Command>\r
       <Message>Pull revision info from Git</Message>\r
     </PreBuildEvent>\r
     <Midl>\r
-      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
       <MkTypLibCompatible>true</MkTypLibCompatible>\r
       <SuppressStartupBanner>true</SuppressStartupBanner>\r
       <TargetEnvironment>Win32</TargetEnvironment>\r
       <TypeLibraryName>.\../StepMania.tlb</TypeLibraryName>\r
     </Midl>\r
     <ClCompile>\r
-      <AdditionalOptions>/MP4 %(AdditionalOptions)</AdditionalOptions>\r
-      <Optimization>Full</Optimization>\r
-      <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>\r
-      <IntrinsicFunctions>true</IntrinsicFunctions>\r
-      <FavorSizeOrSpeed>Size</FavorSizeOrSpeed>\r
-      <AdditionalIncludeDirectories>.;vorbis;libjpeg;lua-5.0\include;libusb\include;BaseClasses;libtomcrypt\src\headers;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
-      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;WINDOWS;RELEASE;_CRT_SECURE_NO_WARNINGS;OITG_VERSION="b3-win32";OITG_DATE="03_31_2001";%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
-      <StringPooling>true</StringPooling>\r
-      <MinimalRebuild>false</MinimalRebuild>\r
+      <AdditionalOptions>/EHa %(AdditionalOptions)</AdditionalOptions>\r
+      <Optimization>Disabled</Optimization>\r
+      <AdditionalIncludeDirectories>$(ProjectDir);vorbis;libjpeg;lua-5.0\include;libusb\include;BaseClasses;libtomcrypt\src\headers;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>\r
+      <PreprocessorDefinitions>\r
+      </PreprocessorDefinitions>\r
       <ExceptionHandling>\r
       </ExceptionHandling>\r
+      <BasicRuntimeChecks>Default</BasicRuntimeChecks>\r
       <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>\r
-      <BufferSecurityCheck>false</BufferSecurityCheck>\r
-      <FunctionLevelLinking>false</FunctionLevelLinking>\r
-      <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>\r
-      <RuntimeTypeInfo>true</RuntimeTypeInfo>\r
       <PrecompiledHeader>\r
       </PrecompiledHeader>\r
-      <PrecompiledHeaderFile>global.h</PrecompiledHeaderFile>\r
-      <PrecompiledHeaderOutputFile>$(IntDir)OpenITG.pch</PrecompiledHeaderOutputFile>\r
-      <AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>\r
-      <ObjectFileName>$(IntDir)</ObjectFileName>\r
-      <ProgramDataBaseFileName>$(IntDir)vc80.pdb</ProgramDataBaseFileName>\r
+      <PrecompiledHeaderOutputFile>$(IntDir)StepMania.pch</PrecompiledHeaderOutputFile>\r
+      <AssemblerListingLocation>.\../FastDebug/</AssemblerListingLocation>\r
+      <ObjectFileName>.\../FastDebug/</ObjectFileName>\r
+      <ProgramDataBaseFileName>.\../FastDebug/</ProgramDataBaseFileName>\r
       <BrowseInformation>\r
       </BrowseInformation>\r
       <WarningLevel>Level4</WarningLevel>\r
       <SuppressStartupBanner>true</SuppressStartupBanner>\r
-      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>\r
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>\r
+      <MultiProcessorCompilation>true</MultiProcessorCompilation>\r
+      <WholeProgramOptimization>false</WholeProgramOptimization>\r
     </ClCompile>\r
     <ResourceCompile>\r
-      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>\r
       <Culture>0x0409</Culture>\r
     </ResourceCompile>\r
     <Link>\r
       <AdditionalOptions>/MACHINE:I386 "$(IntDir)verstub.obj" </AdditionalOptions>\r
       <AdditionalDependencies>libusb.lib;%(AdditionalDependencies)</AdditionalDependencies>\r
-      <ShowProgress>NotSet</ShowProgress>\r
-      <OutputFile>../Program/OpenITG-PC-SSE2.exe</OutputFile>\r
+      <OutputFile>$(OutDir)/$(TargetFileName)</OutputFile>\r
       <SuppressStartupBanner>true</SuppressStartupBanner>\r
       <AdditionalLibraryDirectories>libusb\lib\msvc;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>\r
       <IgnoreSpecificDefaultLibraries>wininet.lib;msimg32.lib;libci.lib;libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>\r
-      <GenerateDebugInformation>false</GenerateDebugInformation>\r
-      <ProgramDatabaseFile>../Program/OpenITG-PC-SSE2.pdb</ProgramDatabaseFile>\r
+      <GenerateDebugInformation>true</GenerateDebugInformation>\r
+      <ProgramDatabaseFile>../Debug/StepMania-debug.pdb</ProgramDatabaseFile>\r
       <GenerateMapFile>true</GenerateMapFile>\r
       <MapFileName>$(IntDir)$(TargetName).map</MapFileName>\r
       <MapExports>true</MapExports>\r
@@ -530,13 +366,11 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)/verstub.obj"</Command>
       <RandomizedBaseAddress>false</RandomizedBaseAddress>\r
       <DataExecutionPrevention>\r
       </DataExecutionPrevention>\r
+      <LinkTimeCodeGeneration>\r
+      </LinkTimeCodeGeneration>\r
     </Link>\r
-    <Manifest>\r
-      <VerboseOutput>true</VerboseOutput>\r
-    </Manifest>\r
     <PostBuildEvent>\r
-      <Command>archutils\Win32\mapconv "$(IntDir)$(TargetName).map" "$(TargetDir)\OpenITG-PC-SSE2.vdi"
-</Command>\r
+      <Command>archutils\Win32\mapconv "$(IntDir)$(TargetName).map" "$(OutDir)\$(TargetName).vdi"</Command>\r
     </PostBuildEvent>\r
     <PreLinkEvent>\r
       <Command>archutils\Win32\verinc &amp; 
@@ -545,16 +379,66 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)/verstub.obj"</Command>
     </PreLinkEvent>\r
   </ItemDefinitionGroup>\r
   <ItemGroup>\r
-    <ClCompile Include="ibutton\crcutil.c" />\r
-    <ClCompile Include="ibutton\ds2480ut.c" />\r
-    <ClCompile Include="ibutton\owerr.c" />\r
-    <ClCompile Include="ibutton\owllu.c" />\r
-    <ClCompile Include="ibutton\ownetu.c" />\r
-    <ClCompile Include="ibutton\owsesu.c" />\r
-    <ClCompile Include="ibutton\owtrnu.c" />\r
-    <ClCompile Include="ibutton\sha18.c" />\r
-    <ClCompile Include="ibutton\shaib.c" />\r
-    <ClCompile Include="ibutton\win32lnk.c" />\r
+    <ClCompile Include="ibutton\crcutil.c">\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">NotUsing</PrecompiledHeader>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">NotUsing</PrecompiledHeader>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>\r
+    </ClCompile>\r
+    <ClCompile Include="ibutton\ds2480ut.c">\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">NotUsing</PrecompiledHeader>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">NotUsing</PrecompiledHeader>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>\r
+    </ClCompile>\r
+    <ClCompile Include="ibutton\owerr.c">\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">NotUsing</PrecompiledHeader>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">NotUsing</PrecompiledHeader>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>\r
+    </ClCompile>\r
+    <ClCompile Include="ibutton\owllu.c">\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">NotUsing</PrecompiledHeader>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">NotUsing</PrecompiledHeader>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>\r
+    </ClCompile>\r
+    <ClCompile Include="ibutton\ownetu.c">\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">NotUsing</PrecompiledHeader>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">NotUsing</PrecompiledHeader>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>\r
+    </ClCompile>\r
+    <ClCompile Include="ibutton\owsesu.c">\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">NotUsing</PrecompiledHeader>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">NotUsing</PrecompiledHeader>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>\r
+    </ClCompile>\r
+    <ClCompile Include="ibutton\owtrnu.c">\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">NotUsing</PrecompiledHeader>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">NotUsing</PrecompiledHeader>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>\r
+    </ClCompile>\r
+    <ClCompile Include="ibutton\sha18.c">\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">NotUsing</PrecompiledHeader>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">NotUsing</PrecompiledHeader>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>\r
+    </ClCompile>\r
+    <ClCompile Include="ibutton\shaib.c">\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">NotUsing</PrecompiledHeader>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">NotUsing</PrecompiledHeader>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>\r
+    </ClCompile>\r
+    <ClCompile Include="ibutton\win32lnk.c">\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">NotUsing</PrecompiledHeader>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">NotUsing</PrecompiledHeader>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">NotUsing</PrecompiledHeader>\r
+      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">NotUsing</PrecompiledHeader>\r
+    </ClCompile>\r
     <ClCompile Include="Screen.cpp" />\r
     <ClCompile Include="ScreenArcadeDiagnostics.cpp" />\r
     <ClCompile Include="ScreenArcadePatch.cpp" />\r
@@ -704,7 +588,6 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)/verstub.obj"</Command>
     <ClCompile Include="XmlFile.cpp" />\r
     <ClCompile Include="global.cpp">\r
       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>\r
-      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">Create</PrecompiledHeader>\r
     </ClCompile>\r
     <ClCompile Include="ProductInfo.cpp" />\r
     <ClCompile Include="StepMania.cpp" />\r
@@ -734,11 +617,15 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)/verstub.obj"</Command>
     <ClCompile Include="arch\MovieTexture\MovieTexture.cpp" />\r
     <ClCompile Include="arch\MovieTexture\MovieTexture_DShow.cpp">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="arch\MovieTexture\MovieTexture_DShowHelper.cpp">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="arch\MovieTexture\MovieTexture_FFMpeg.cpp" />\r
     <ClCompile Include="arch\MovieTexture\MovieTexture_Null.cpp" />\r
@@ -923,26 +810,18 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)/verstub.obj"</Command>
     <ClCompile Include="pcre\get.c">\r
       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
       </PrecompiledHeader>\r
-      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">\r
-      </PrecompiledHeader>\r
     </ClCompile>\r
     <ClCompile Include="pcre\maketables.c">\r
       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
       </PrecompiledHeader>\r
-      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">\r
-      </PrecompiledHeader>\r
     </ClCompile>\r
     <ClCompile Include="pcre\pcre.c">\r
       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
       </PrecompiledHeader>\r
-      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">\r
-      </PrecompiledHeader>\r
     </ClCompile>\r
     <ClCompile Include="pcre\study.c">\r
       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
       </PrecompiledHeader>\r
-      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">\r
-      </PrecompiledHeader>\r
     </ClCompile>\r
     <ClCompile Include="Actor.cpp" />\r
     <ClCompile Include="ActorFrame.cpp" />\r
@@ -984,20 +863,14 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)/verstub.obj"</Command>
     <ClCompile Include="aes\aescrypt.c">\r
       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
       </PrecompiledHeader>\r
-      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">\r
-      </PrecompiledHeader>\r
     </ClCompile>\r
     <ClCompile Include="aes\aeskey.c">\r
       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
       </PrecompiledHeader>\r
-      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">\r
-      </PrecompiledHeader>\r
     </ClCompile>\r
     <ClCompile Include="aes\aestab.c">\r
       <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
       </PrecompiledHeader>\r
-      <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">\r
-      </PrecompiledHeader>\r
     </ClCompile>\r
     <ClCompile Include="crypto\CryptBn.cpp" />\r
     <ClCompile Include="CryptHelpers.cpp" />\r
@@ -1014,119 +887,177 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)/verstub.obj"</Command>
     <ClCompile Include="io\PIUIO.cpp" />\r
     <ClCompile Include="BaseClasses\amextra.cpp">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="BaseClasses\amfilter.cpp">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="BaseClasses\amvideo.cpp">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="BaseClasses\combase.cpp">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="BaseClasses\cprop.cpp">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="BaseClasses\ctlutil.cpp">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="BaseClasses\ddmm.cpp">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="BaseClasses\dllentry.cpp">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="BaseClasses\dllsetup.cpp">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="BaseClasses\mtype.cpp">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="BaseClasses\outputq.cpp">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="BaseClasses\pstream.cpp">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="BaseClasses\pullpin.cpp">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="BaseClasses\refclock.cpp">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="BaseClasses\renbase.cpp">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="BaseClasses\schedule.cpp">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="BaseClasses\seekpt.cpp">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="BaseClasses\source.cpp">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="BaseClasses\strmctl.cpp">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="BaseClasses\sysclock.cpp">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="BaseClasses\transfrm.cpp">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="BaseClasses\transip.cpp">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="BaseClasses\videoctl.cpp">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="BaseClasses\vtrans.cpp">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="BaseClasses\winctrl.cpp">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="BaseClasses\winutil.cpp">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="BaseClasses\wxdebug.cpp">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="BaseClasses\wxlist.cpp">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </ClCompile>\r
     <ClCompile Include="BaseClasses\wxutil.cpp">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </ClCompile>\r
   </ItemGroup>\r
   <ItemGroup>\r
@@ -1325,11 +1256,15 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)/verstub.obj"</Command>
     <ClInclude Include="arch\MovieTexture\MovieTexture.h" />\r
     <CustomBuildStep Include="arch\MovieTexture\MovieTexture_DShow.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="arch\MovieTexture\MovieTexture_DShowHelper.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <ClInclude Include="arch\MovieTexture\MovieTexture_FFMpeg.h" />\r
     <ClInclude Include="arch\MovieTexture\MovieTexture_Null.h" />\r
@@ -1578,139 +1513,207 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)/verstub.obj"</Command>
     <ClInclude Include="io\PIUIO.h" />\r
     <CustomBuildStep Include="BaseClasses\amextra.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\amfilter.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\AMVIDEO.H">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\cache.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\combase.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\cprop.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\ctlutil.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\ddmm.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\dllsetup.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\dsschedule.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\fourcc.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\measure.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\msgthrd.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\mtype.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\outputq.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\pstream.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\pullpin.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\refclock.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\reftime.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\renbase.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\seekpt.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\source.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\streams.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\strmctl.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\sysclock.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\transfrm.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\transip.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\videoctl.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\vtrans.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\winctrl.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\winutil.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\wxdebug.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\wxlist.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
     <CustomBuildStep Include="BaseClasses\wxutil.h">\r
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>\r
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-Home-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='FastDebug|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release-SSE2|Win32'">true</ExcludedFromBuild>\r
+      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>\r
     </CustomBuildStep>\r
   </ItemGroup>\r
   <ItemGroup>\r
@@ -1718,6 +1721,7 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)/verstub.obj"</Command>
     <None Include="archutils\Win32\DialogCrashHeader.bmp" />\r
     <None Include="archutils\Win32\DialogErrorHeader.bmp" />\r
     <None Include="archutils\Win32\OpenITG.ico" />\r
+    <None Include="ClassDiagram1.cd" />\r
     <None Include="StepMania.xpm" />\r
   </ItemGroup>\r
   <ItemGroup>\r